#atom

One of the Core Drives of the Octalysis Framework

The feeling of ownership and possession is a powerful force to hook players.
Uses Loss Aversion, Completionist Motivation, Endowment Effect, Identity Formation, number go up, Sunk Cost Prison, partially related to FOMO

Related to Virtual Economies

Techniques

References

  1. Chou, Y. (n.d.).Chou-Actionable Gamification: Beyond Points, Badges, and Leaderboards.
  2. Ariely, D. (2008). Predictably Irrational: The Hidden Forces That Shape Our Decisions.